

Feel free to join (room for 8 users) and build anything you want or go ahead and create your own.

I've got a multiplayer game running right now for testing. I did some debugging and figured out why Multiplayer wasn't working. Here is the computer I worked on back then and also my Star Trek game code:įinally after a long delay got the new Moon part added.Īdded new physics where the Moon and the Sun will be affected by gravitational attraction.Ĭreate some cool gravity interactions. I may recreate that experience for everyone along with the games and code that I wrote back then. In the 1970s I wrote computer games in BASIC on an 8kb Wang computer that my high school had. I think I made one of the achievements for it too hard. Most likely will drop the price or just make it free sometime in the future. Not much of anything left to do with this very casual game. Tentative release timeline: Before Christmas (this year - really!) There are also some interfaces things that I'd like to get fixed up - just to make editing things smoother and easier. It can't be worked on though until the Early Access version of Minigolf Blast is out the door. The Mighty Knights stuff still needs more work to be fun. Here are a few screen shots of current build showing launching an online multiplayer game:
#CONTRAPTION MAKER CHRISTMAS UPDATE#
I'll update the official Steam release date after sitting down and going over everything thoroughly, I think, last I looked, the release date was set to is something like 1996 or so (kidding). What a difference from the old days in the 1980s when there was no connection with the folks that played my games. It'd be nice to get this out in September/October and then adjust the holes based on feedback from that release. Also I want to add some newer design elements for the multiplayer BLAST part of the game. Some of the newer holes are too hard and they need work. The current plan is to release this as an Early Access game.
#CONTRAPTION MAKER CHRISTMAS HOW TO#
maybe I can even hire a marketing type person who knows how to do this stuff. Someday I'll have more free time and less commitments. I'm just gonna write one short announcement about all three of my current games putting them on all their Steam pages. So, I am no longer a one man band and finally have some HELP on these games from my son, Liam!
